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View Diary: Governance Lessons from SimCity 2000 (39 comments)

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  •  Obviously SimCity2000 has a liberal bias (6+ / 0-)

    kidding, of course, but Conservatives could argue that the game is designed such that liberal policies are the most effective at promoting city health.

    I think the game could have easily been designed such that austerity, slavery and inequality were the successful formulae.

    I'm a long-time player of SimCity2000. Thanks for the post.

    Critical Thinking: The Other National Deficit.

    by cultjake on Fri Mar 01, 2013 at 05:45:57 AM PST

    •  "Reality has a liberal bias." (1+ / 0-)
      Recommended by:
      renbear

      Even as a young conservative, the way I ran my cities would be considered quite liberal by today's standards: Mass transit everywhere, highly-funded school, taxpayer-funded homeless shelters, free clinics for the poor, and who could forget about those kick-ass microwave and fusion power plants?

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