Recently there's been a noticeable downturn in the number of things that we blame on video games in this country.
There is of course a reason for that. The GOOD news is that the vast majority of new games are reinforcing the message that the establishment wants. Military action with no consequences is the most popular type of game nowadays! That's right, you die, you respawn! With loads of different ways to kill your fellow man, (Oh yeah that's right, NOBODY goes against the computer any more, it's ALL about dominating the losers!) we can safely ensure the predominance of both predatory behavior against your peers, and a love and worship of the military. (Not the REAL military of course, the heroic ideal...)
But there's still a group of games that subverts the message of video games. A message that is both liberal and DANGEROUS. I'm talking of course, about Role Playing Games.
(Dangerous Liberal Bias on the Flip)
First off, the very paradigm of the game is dangerous. You control a character who goes on adventures. This is an extremely radical idea. The very thought that a person should travel, see other areas, etc, etc... is a huge departure from the conservative ideal of a worker who stays at home and works faithfully at his job. It gets even WORSE when in many science fiction and modern settings, corporations are often treated as MAJOR villians! Clearly an attempt to demonize and destroy the hard working companies and workers who are solely responsible for our American way of life.
It gets even worse when it comes to religion. There are often depictions of different gods in fantasy games, and the depiction of religion in modern games is even worse! You never see a RPG character attending a local Mega-church, do you? No, the horror is that large establishment religions are almost NEVER treated as wise and benevolent institutions. In fact, sometimes, these games even feature depictions of the church as corrupt! Clearly an attempt to destroy Christianity.
And then, the player actions. Oh god, the player actions. Imagine this, your character is asked to help someone, and in the course of the game, they DO. THEN, if your character demands repayment from the person they helped, they are treated as being evil! Yes! It is often considered EVIL to demand money from the widow whose children you just saved from the ravenous monster! If it had not been for your character, there would have been dead children, and yet somehow, YOU'RE the bad guy if you shake down a village for protection money after clearing out the local bandits. Payment for services rendered is treated as a gift occasionally, but the standard business practice of charging whatever the market will bear is totally unacceptable.
After this socialistic filth, you'd assume we were done, but no, many games in the RPG genre go even further than that, encouraging their players to engage in homosexuality. Yes, you heard me right! Many games offer a "Romance" option for players, and they have the NERVE to offer homosexuality as a legitimate option. Even worse, some games have offered miscegenation as an option as well! I have it on very good authority that "Cheating" in such games is also treated as an evil action. (Apparently they make exceptions for "honesty" but that's free love 60's propaganda that is obviously only included for pornographic value.) The very thought that somebody could actually want to play this through is a prime example of the depths of folly that such games can lead people to.
Worst of all, in more modern games there is often a differing appearance to your character based off of their actions. Shockingly, acting like a conservative will often cause your character to gain scars, pale skin, and other less than attractive traits. This suggests that power is not sexy, which of course is not true in the least. In fact, the entire dynamic is reversed, since when a character acts like a liberal, they become more attractive! Everyone knows that liberals are that way because they cannot get mates on their own, and so must rely on society's pity and approval to net them dates. That is of course why they engage in such propaganda.
It is CLEARLY time to push back against this encroaching liberal propaganda. Fortunately, we have seen some progress in recent years due to the DLC trend, with players more obsessed with spending money to get stuff than with "leveling up." This is a good thing, because it helps reinforce the idea that you must spend money to win, and the more money you HAVE the better a person you are. I believe that further expansion of this idea is exactly what we need.
Best of all, we need to eliminate the RPG as a genre altogether. The very nature of the "Storytelling" mechanic requires a large investment in development time and that is simply no longer necessary. I mean, a video game that makes you THINK? If people thought about consequences and possibilities, they would not be confined to what is! They might start contemplating ideas that are not friendly to the tried and true ways to do things. And that, is very, very dangerous.