Once again, it's time to turn our attention to the well known liberal bias of the media. Today we'll be discussing "Strategy Games" or as they should be called, "Liberal Brainwashing Games."
Let's start with a classic example of the Genre. Civilization, which purports to be modeled off the history of civilizations, and reflective of how they rise. Starting right off the bat, there's a problem because the game has the government of your civilization making all of the decisions. As we all know, the true rise of knowledge is due to individuals, not governments.
It gets even worse as you progress!
(More outrageous liberal bias on the flip!)
As the game continues, the government of your civilization actually is forced to engage in public works in order to make the civilization viable. You are not limited to the only true purpose of a government, which is of course protecting its citizens and fighting defensive wars. No, if you actually spend all of your tax revenue (Which you cannot cut to increase your tax revenue in the long term, theoretically of course) on military, your people actually are unhappy! Clearly this is a liberal lie, since the truth is that if you cut social services, people will actually just solve problems by themselves.
After that egregious example, you'd think that would be the end of it. But no, the games get even worse when they branch into Science Fiction. Take the 4X games. These are called this due to the four "X's" which consist of "explore, expand, exploit, and exterminate". That would be fine of course, but you cannot actually engage in free enterprise. As usual, the liberal bias shows through, as you are often forced to engage in diplomacy with others, as opposed to simply dictating terms. You cannot simply allow your companies to go wherever they wish to cut costs, rather you are forced to engage in trade protectionism, and numerous other anti-business activities, which are more reflective of socialist utopias.
So far, I've stuck mostly to Turn Based games, but the final insult comes in the form of Real Time Strategy games. Many of these games are simulations of building a base and then sending soldiers and vehicles to attack the enemy. At first glance this is a legitimate military simulation, but then you realize the horrible Liberal lies present. You don't have to play Star Craft for more then ten minutes, before the whole game devolves into a hate fest against conservative values. In the game's plot, am "Evil" dictator has seized power, and you are actually forced to work with monsters in order to defeat him. Clearly whoever wrote this game has a strong problem with effective leadership, since the values of loyalty and following orders are minimized and the idea of challenging authority paramount. It gets even worse, when you realize that in these games resources are LIMITED! Yes, the games suggest that conserving resources is necessary, when in fact there are always plenty of resources, since God has planned for that.
Clearly this is a case of liberals infecting our culture once again. In fact, the mere act of playing games is anti-conservative. It encourages thought about what could be, and also what could have been. A true conservative knows that all of that time is better spent in contemplation of Jesus or ensuring that your underlings are in fact working and not wasting time on such ridiculous pursuits..