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<copyright>Copyright 2005 - Steal what you want</copyright>
<pubDate>Mon, 27 Jan 2020 13:05:20 +0000</pubDate>
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<title>Six rules for sick commenters</title>
<link>https://www.dailykos.com/story/2006/6/24/221637/-Six-rules-for-sick-commenters</link>
<description>For a long time I was a lurker, content to remain in read-only mode. &#x26;nbsp;Then one day, I just couldn&#x27;t stand to ignore an obviously false statement in a diary, and finally posted a comment. &#x26;nbsp;It got a couple recommends, and a few responses. I got a bit of a rush by actually engaging in the great Kos dialogue. &#x26;nbsp;So I read the FAQ and learned the rules, like how to do boxes and links, and was off to the races. &#x3C;/p&#x3E;&#x3C;p&#x3E;
But pretty soon it was hard not to think of commenting as sort of a game. &#x26;nbsp;I mean after all, if my comments were good enough, and I racked up enough ratings, then maybe some day I could achieve this TU status that I heard about. &#x26;nbsp;That the formula for TU status was a mystery only made me want it more. &#x26;nbsp;Let&#x27;s see, if I started from scratch, counted up all my comments and ratings, I can eventually achieve TU status, and decipher da Kos code.&#x3C;/p&#x3E;&#x3C;p&#x3E;
Along the way, I learned a few things about commenting, here they are:</description>
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<category>Snark</category>
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<pubDate>Sat, 24 Jun 2006 12:44:44 +0000</pubDate>
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