At a press conference today in Phoenix, Arizona, a coalition of progressive Christian groups will call for the recall of the hate-based video game Left Behind: Eternal Forces. Talk to Action's Jonathan Hutson's ground-breaking series remains the definitive critique of the game. Chip Berlet's series on Tim LaHaye, the author of the series of novels on which the game is based, explains the games' underlying ideology.
CrossWalk America, the Beatitudes Society, Christian Alliance for Progress and The Center for Progressive Christianity will also urge consumers to boycott the video game, which is being released "just in time for the holidays," according to the manufacturer.
Talk to Action co-founders, Bruce Wilson and me,issued a statement at the request of the organizers of the event; posted below.
Just in time for the holidays... teach Johnny to kill non-Christians:
Game targeting youth to be focus of press conference
[November 27, 2006 - Phoenix] Terror and confusion reign the world over. For those left behind the Apocalypse has just begun... Think this is the latest Hollywood movie? Think again. On Tuesday, November 28th, CrossWalk America in conjunction with the Christian Alliance for Progress (CAP) will hold a press conference to expose a video game that explicitly encourages "Left Behind Christian Converts" to convert or kill a host of people deemed unfit for the Kingdom of God.
In the video game Left Behind: Eternal Forces would be rapture survivors are issued high tech military weaponry and instructed to engage the infidel in New York City. The mission? Convert or kill anyone not adhering to a Fundamentalist view of Christianity. This could include Catholics, Jews, Gays, Muslims and anyone who advocates the separation of Church and State, whether they are Christian or non-Christian.
The national Christian Alliance for Progress deplores the release of the video game. "We urge the game's sponsor, Tyndale House, a Christian publishing business which used to be concerned with sharing the good news of Jesus Christ, to recall its values and withdraw its support for such an un-Christian enterprise as this.
"Rather than seeking to close the gap between neighbors, as Jesus did in his ministry, the game's purpose is to drive a wedge between people, teaching teenagers that what God intends is for them to slaughter those who do not share their beliefs. Because of the predominance of Christian fundamentalists on television and radio in the past generation, the American people have been left with the false impression that this strange way of interpreting the Bible is what Christian have always believed and taught. We are here today to challenge that view and to name it for the error that it is," says Rev. Timothy F. Simpson, President of CAP.
CrossWalk America will be joined by the Beatitudes Society, Christian Alliance for Progress and The Center for Progressive Christianity who will urge consumers to boycott the video game, which is being released "just in time for the holidays," according to the manufacturer. They will also begin a petition drive to ask Left Behind Games and Tyndale House to recall the game.
The conference will be held at Gentle Shepherd Church at 14th Street and Virginia in Phoenix at 11 a.m. November 28. For more information please call 623-570-6166.
CrossWalk America is part of an emerging Christian movement - one that joyously embraces the love of God, neighbor and self (Jesus' core values). We stand for: openness to other faiths, care for the earth and its ecosystems, valuing artistic expression in all its forms, authentic inclusiveness of all people - including God's lesbian, gay, bisexual, and transgender community. We oppose the commingling of Church and State. We promote the values of rest and recreation, prayer and reflection, and embrace both faith and science in the pursuit of truth.
Statement of Frederick Clarkson and Bruce Wilson, Co-Founders, Talk2Action.org
Last May, our colleague Jonathan Hutson posted a groundbreaking and shocking analysis of the then, forthcoming video game, Left Behind: Eternal Forces. In the game, he reported, players control an end-times Christian militia that roams the streets of New York City, seeking to convert or kill New Yorkers. He also reported that the game indoctrinates children and young adults into an ideology of religious warfare, which may be expected in their lifetime.
We believe that the manufacturers should withdraw the game and apologize to their fellow Americans for the spreading, however unintentionally, of a base and dangerous brand of religious bigotry.
Hutson observed in his report:
“The firm's CEO is relying on network marketing through pastoral networks as a key part of his business plan, according to a report in the March 6, 2006, issue of Newsweek Magazine: ‘Left Behind Games CEO Troy Lyndon, whose company went public in February, says the game's Christian themes will grab the audience that didn't mind gore in "The Passion of the Christ." "We've thought through how the Christian right and the liberal left will slam us," says Lyndon. "But megachurches are very likely to embrace this game." Though it will be marketed directly to congregations, Forces will also have a secular ad campaign in gaming magazines.’ As part of its marketing pitch, Left Behind Games hypes the realism with which it portrays the neighborhoods of New York City. There is, for the most part, a remarkable verisimilitude except for one detail - all of the ambulances have 911 painted on their roofs. In the reality-based world, most ambulances have a red cross on top. Yet the game designers make prominent use of these 911 ambulances to evoke the tragic events of September 11, 2001. The historical context of 911 is invoked as if to say, We are living in the End Times, and Muslims are among the kinds of infidels whom you should fear, whom you should be prepared to kill for your cause.”
The game's manufacturer nevertheless claims the game is not “violent” because it does not depict blood and guts; but the game is still about a Christian militia slaughtering New Yorkers who won't be converted to their particular brand of Christianity. While the company managed to obtain a “teen” rating, meaning the game is appropriate for 13 year olds, the rating system apparently does not address a hate-based indoctrination into an ideology of religious warfare that targets New York Jews, Muslims and atheists for no other reason than for their religious difference with Time LaHaye and the game’s manufacturers.
The company underscores that although they are also marketing to gamers, their target market is people steeped in Tim LaHaye's Left Behind series. This is troubling in part, as Talk to Action blogger Chip Berlet, observes: “The demonization of enemies, bloodthirsty dualism, and murderous rampages on the computer screen in Left Behind: Eternal Forces are accurate reflections of the “Us v. Them” apocalyptic theology espoused by Tim LaHaye and Jerry B. Jenkins in their Left Behind series of novels,” which have sold more than 70 million copies. Berlet, senior analyst at Political Research Associates, a progressive Boston-area think tank, adds, “The Left Behind book series and game are manipulative primers valorizing bigotry, paranoia, and guerilla warfare against those who promote tolerance, pluralism, and global cooperation.” Berlet posted a series on Talk to Action about LaHaye and the roots of his apocalyptic and conspiracist worldview.
Hutson's reporting identified and framed the major criticisms of the game, such that news reports now routinely cite his series. That is unsurprising, since several hundred thousand people have read his eight part series so far. A Google search on the game's name turns up Hutson’s first post in the #4 spot. Thousands of websites have linked to the series
Hutson’s first post resulted in the resignation of a key business advisor to Left Behind Games -- who had invoked his position of as a top executive of evangelist Rick Warren ‘s Purpose Driven Ministries, on the company web site suggesting, apparently wrongly, Warren’s blessing. The series has since propagated widely across the liberal blogosphere, and even to conservative Christian sites, many of whom are as appalled by the game’s premise. The controversy over the game has been widely discussed at conferences, on radio shows, and in the alternative and mainstream press. The ensuing discussion has cut across religious and ideological lines, such that discussion of Hutson’s series shows up quite often, for example, on websites devoted to Christian home schooling.
Hutson, a longtime member of the mainstream protestant Disciples of Christ concluded his first post this way:
“On the one hand, this video game is anti-American, because it endorses roving death squads engaged in faith-based violence without any regard for Constitutional law. On the other hand, the video game is anti-Christian, because it argues that the Kingdom of God can be advanced by using the methods and tools of the kingdoms of this world, namely guns and bombs.
The Scriptures say, "Train up a child in the way he should go: and when he is old, he will not depart from it." (Proverbs 22:6) The Scriptures do not say, "Train up a child in the way he should blow away the people of God as well as infidels: and when he is old enough, he will go out and do some killing."
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Talk to Action (www.Talk2Action.org) is an international group blog site dedicated to reporting, analysis and discussion of the religious right, and what concerned people can do about it. It features the writing of a number of leading writers and thinkers who are critical of the religious right, including, among others, Chip Berlet, Max Blumenthal, Frederick Clarkson, Michelle Goldberg, Esther Kaplan, and Rev. Dr. Bruce Prescott. Talk to Action seeks to reflect and to defend American religious pluralism and in that spirit, features writers who are religious and non-religious; Christian and non-Christian.